The goal is to take the research from how Music and Color Therapy affects people dealing with neurological challenges, and how these aspects can be tied into game design in a way to create a new game genre.

The visual component can be used as a conceptual tool which measures color, music tempo, and game speed to help players find a relaxing game play style. The player will be given options during gameplay which will affect these three design systems while tracking the player choices. This data will be shared in the hopes of finding the definition of what makes a relaxing gameplay mechanic for the player

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