I am a 3d artist with twenty some odd years in general production. These experiences have been across a broad range of industries which have taught a large range of techniques. Those experiences also have greatly contributed to my processes and techniques in teaching. I have worked with a broad range of experts in different fields, from games to commercials, I have always loved creating digital art.
I strive to build my visions in ways that students can learn from them. There are many challenges in digital art, and learning is a constant need.