Contents of this Unit

This lesson spans several different applications and approaches. The goal of PS&H is to help educators, specifically high school teachers how the best craft their class for teaching digital art.

Project Listing, By tools

Browse by application to see the different projects

and how they relate to one another.

Example Project

Using Videos and dialog, we offer as much information as you need

and how they relate to other projects.

Gladius

Gladius - Crashed Meshes
Wednesday, June 03, 2020 Colin Digital Interactions 28
Once we get our Reference, we go into Grey Boxing our object or our scene. This allows the artists to create the silhouette of the intended object while maintaining access to the procedural aspects of the primitive. This is a good time to consider how to attach each primitive object together. The UV's are a critical step in defining how materials will sit on the geometry, and this is an important step to understand. The goal is to create a flattened version of our 3d object so we can paint our textures effectively. The best way to look at this process is to consider making a paper model in reverse.

This is my website.

I am a Steward of Obvious. Thank you for visiting this site. There is much work still left to accomplish on it. Please visit again!